Magnus Character Sheet
Oct. 6th, 2016 01:58 amMAGNUS THE RED | |||||||||||||||||||||||||||||
Name: Magnus The Red Age: 11,000+ Aliases/Nickname(s): The Fifteenth Son, The Greatest of Psykers, Cyclops, Nerd Canon World: Warhammer 40k (TTS) Canon Point: After his recovery by the Emperor. Birthdate: July 24th. Reputation: Magnus is considered a psychic force on par with the Emperor of Mankind. Species: Human(ish). Family: The Emperor of Mankind (father, alive[ish]), I'mnotlistingalltheprimarchs(brother[s], ???) Sexual Orientation: Heterosexual. Occupation: Commander of the Thousand Sons. Goals: Deliver mankind to a glorious new age of knowledge and peace. Residence: Niflheim MAGNUS THE RED STATS COMBAT 9/10 INITIATIVE 5/10 WITS 10/10 TEAMWORK 1/10 LEADERSHIP 8/10 BROTHERS OUTLIVED 6/20 (and counting.) |
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"For with much wisdom comes much sorrow; the more knowledge, the more grief." Ecclesiastes 1:18. | |||||||||||||||||||||||||||||
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Starting Inventory: Combat Isochronic Scepter Unhallowed Grimoire Other 1,749x Weathered Book 14x Ill-Omened Scroll Gilded Amulet Monocle Unused Hairbrush Current Inventory: Combat Isochronic Scepter Unhallowed Grimoire Other 1,749x Weathered Book 14x Ill-Omened Scroll Gilded Amulet Monocle Unused Hairbrush personality | Magnus is easily distinguishable from his many brethren, even beyond the obvious coloration and depth perception differences. Though he demonstrates the pride and charisma characteristic of the primarchs, his interests and demeanor are quite disparate to that of his warlike and brunt brothers. Bookish, inquisitive, and somewhat introverted despite his impetuous and impassioned nature, Magnus's interests lie heavily in knowledge, particularly of the supernatural. Anything bizarre. incomprehensible, or occultish in nature is sure to catch his interest. Though naive and almost childish upon his recovery by his father, that innocence was swiftly bludgeoned back into line by the brutish nature of the siblings he often contended with. Aloofness and ambition became his shield, sarcasm and snide remarks his sword. He developed an inferiority complex never quite shed due to his favored art of the warp being scorned by his father and further a need to prove himself. In the end, beneath the snarky air of intellectualism, Magnus is a sensitive, conscientious, nerdy bookworm desperate to demonstrate his talents aren't heretical, or worse, useless.First Impressions: Magnus casts an imposing figure due to his towering height and scary looks, but that empowered aura doesn't last for long after he opens his mouth. His tendency to "subtly" flaunt his intellect may put off some and his snide remarks others, but in the end if one sticks around his curiosity and charisma create an interesting conversation partner. Likes: The occult, books, cats, fast land vehicles, red, conversation, the quiet (though he quickly gets bored no matter what he says), meditating (again, though, gets bored quick), coffee, his hair. Dislikes: Loud places, sour food, Leman Russ, traditionalism. Quirks: Magnus will often match the temper of the people he's talking to, and sometimes will even copy their mannerisms. He isn't very good with social cues and has a tendency to stare. He also doesn't know how to wink, and STILL isn't aware of this rather silly defect. history | Magnus landed on the planet of Prospero (A planet whose ancient civilization was composed predominantly of psykers, who had fled there because they were persecuted by humanity at large for being psykers.) As Magnus was himself such a being, he formed a kinship with the people of Prospero in short order. Taken in by Prospero's people, he absorbed knowledge like a sponge, and became crazy powerful, and in time far exceeded the power and control of all of his teachers. After a while, he became the single most powerful thing on the fucking planet, and he led a campaign to eradicate a race of predators on Prospero known as the Psychneuein, which had overrun many of Prospero's early cities, and had an unhealthy fondness for laying their eggs in unsuspecting psykers' brains. Which was probably why the beasts had destroyed the entire population of Prospero, save for its capital city, Tizca. One by one, bit by bit, Magnus' forces retook the planet, putting the Psychneuein to the sword, and within a year, Magnus had completely reclaimed the entire world (except for the Desolation of Prospero, which was everything except for Tizca). Once the Psychneuein were destroyed, Magnus became the planetary leader by popular demand. Magnus decided to be fucking awesome, and he rebuilt the cities (or mostly just Tizca). Like a somehow perfectly stable fortress lasting some 50 years in Dwarf Fortress, Tizca became arguably the most beautiful city in Imperial space, with crystalline spires and pyramids, long marble roads, and psychically-resonant crystals in key locations; designed to calm the turbulent minds of younger psykers and help them control their burgeoning psionic potential. The city quickly became known as a shining jewel of humanity, and one that showed proudly how far its citizens had come from the brink of near-extinction. Prospero also had one of the most technically advanced defensive networks in the Imperium, all of which was hilariously wasted except for the shields when Magnus, in a fit of Primarch-scale angst over his "I screwed everything Dad was doing and failed my own purpose entirely in the process" whoopsy-daisy, decided that the Space Wolves should get the rabbit punch. All this time, Magnus continued to codify and systematize everything he could about the 'Great Ocean' - the name the Prosperans had given the Warp. Huge libraries filled with knowledge about psychic powers and the warp were established, and Magnus himself used his powers to peer into the Empyrean itself, claiming many of its secrets, though at terrible risk to himself. While this was exceptionally dangerous, much of what the Imperium's Inquisition currently knows about the Warp came directly from several of his manuscripts that survived. With such a powerful mind heading into the warp, it was inevitable that the Emprah (who happened to be out and about the galaxy looking for his lost sons) would eventually take notice. So he eventually came to Prospero, and he and Magnus psychically brofisted before talking for several days. The Emperor taught him even more about psychic powers, but cautioned Magnus to slow down and be careful, since foul horrors lurked in the warp and liked nothing better than forcibly sodomizing an unprepared Psyker's soul. Magnus took much of this to heart - but what the Emperor did not know was why - Magnus' forays into the warp had already come at a price - his right eye, sacrificed ala Odin when he had consorted with warp-entities whose nature he did not understand until the Emperor explained shit. Magnus was put in charge of the Thousand Sons, but would not immediately embark on the Great Crusade - since many of his Legion were psykers, and there had been so many small mutations that a number of them couldn't survive the gene-seeding process. Even worse, during combat psykers ran the risk of losing control of their psychic powers and undergoing the "Flesh Change", where their body mutated rampantly out of control at all the Warp energy running through them (we call them something else, but won't speak its name as...wait, I didn't say it's naSHHTLSUROHSONTOOLS!) Magnus had been aware of the mutations his people were suffering, and he had entered the warp previously to gain answers as to the cause and cure - though Magnus didn't know it, he had consorted with Tzeentch right before he arrived, and the god of Just as planned saw a lot of potential in this one. In return for a way to stop the flesh-change (Tzeentch backing off), he traded his eye so hard that he never had it in the first place, disregarding the advice of the Emperor to "save" his sons. In any case, because of the setbacks that had befallen the Thousand Sons, the selfless efforts of Magnus to save them, their shared psychic talents, and the continuing suspicion of many in the Imperium and among the other Space Marine Legions towards the Thousand Sons' use of psychic abilities and the rampant mutations present in their gene-seed, the Primarch and his Astartes developed an extremely close emotional and psychic bond - arguably the strongest such bond among all Primarchs and their Space Marine Legions, exceeding even the Luna Wolves' dedication to Horus and the Blood Angels' dedication to Sanguinius. Finally, about midway into the Great Crusade, 100 Terran years after it had begun, the now "stable" and full-strength Thousand Sons Legion, with Magnus leading them into the field, were permitted to take part in the effort, as the 28th Expeditionary Fleet of the Great Crusade. And it was glorious. When they were called to the field, the Sons were a sight to behold, flinging forth psychic storms to consume enemies of the Emperor and striking with both precision and prescience, using their abilities to ascertain enemies' weak-points. Magnus was unique among the Primarchs in that he would always try diplomatic routes first, however - in this way, the Thousand Sons won many battles without so much as a shot fired. This did not sit well with Rogal Dorn or Guilliman, who viewed this as unmanly. Likewise, Magnus drew constant distrust from Mortarion and Leman Russ, who distrusted the Sons' sorcerous ways and were somewhat concerned by a trait the Sons had picked up: after conquering or annexing a world, they would take huge amounts of knowledge - books, scrolls with forgotten lore, and ancient artifacts - back to Prospero for study, analysis, and codification. And this doesn't sound like the Blood Ravens, some say? Nicking everything shiny and not nailed down was the Thousand Sons thing, and nobody looted so prolifically. The White Scars aligned themselves with the Thousand Sons and Blood Angels to set up the Libraries, but actually did so to impose some restraints on psykers and make them more acceptable to everyone else, and avoiding the dangers that the Sons were so cavalier about. Their worries only intensified when it emerged that the Sons had little warp critters call "tutelaries" buzzing around them and acting as warp power-packs. Though when diplomacy didn't work Thousand Sons was known to fuck entire armies with lightnings, fireballs, mass mind control and precision strikes dealing so much devastation with only few marines, that entire companies of Iron Warriors would weep in tears of jealousy, if they ever cross Sons during Great Crusade. Magnus himself once fought Ork gargants by himself, and despite being able to zap, melt or transmute their hulls with just power of his mind he instead scaled himself to the size of Warlord class titan, and beat the shit out of Gargants with his bare hands. It wasn't long before Magnus was called to task by his brothers. The Sons' obsession with preserving valuable knowledge - whatever the source - pissed off several of the other Primarchs. The Thousand Sons' political opponents among the other Astartes Legions found their methods useless, and arguably counter-productive to the goals of the Great Crusade which sought to spread the specifically Imperial strain of human civilization across the galaxy, and possibly dangerous to boot, since the Warp was so dangerous. Arguments between Magnus and the other Primarchs became so pitched and so violent that on one occasion, Leman Russ and Magnus got into a giant fucking brawl on the council floor, and it only didn't end in bloodshed because Lorgar managed to talk both of them down, causing Russ to grudgingly holster his weapon and Magnus to stop chargin' his lazar. Finally the Emperor stepped in, bitch-slapped everyone for acting like children, and pointed out that whilst dangerous, Psychic powers were extremely necessary to the Imperium writ large. Chaplains were added to Space Marine chapters in order to ensure adherence to the Imperial creed, Psykers were to abstain from using their powers, and Jaghatai Khan was to facepalm whilst groaning that this is exactly what he'd warned Magnus about. Magnus was ticked off, but calmed down a bit a little later and continued the Crusade with the new restrictions in place. Cont. on :[https://1d4chan.org/wiki/Magnus_the_Red] skills & misc. | DETAILS ABOUT SKILLS, WEAPONS, ITEMS & ROOMS MAY GO HERE Skills: Primarch: Just by virtue of his existence as the spawn of the Emperor, Magnus's physical and mental power is immense, though materialization onto this world and the siphoning of his connecting to his Father appear to have lessened his capabilities significantly. Psyker: Though the full extent of his mental capabilities can only be estimated, Magnus possesses near-perfect mastery of all the psychic disciplines. Compel: Magnus's natural charisma is further bolstered by a layer of unintentionally (or intentionally) woven psychic suggestion. Psyniscience: When focusing on an event, object, location, or individual, Magnus can commune with the warp, asking if it has anything useful say about the aforementioned. The answer will usually be assorted eldritch screeching. Perception: On top of a preternatural predictive ability, Magnus has lived for a long-ass time. He is quite competent at figuring shit out. Appearance: Magnus is a shapeshifter, but his usual assumed appearance is that of a towering scarlet-skinned man with a bushy mane of dark crimson trailing down his back and a singular peering eye. His expression is typically neutral and analytical, but he does emote and inflect a surprising amount for a creature of his size and age. Mundane Talents: Reading, Video Games, figure-crafting, doodling. Magnus's Chambers (Room 123): WHOOP. additional notes | Certain adjustments to this individual's power level have been made. More may follow. Thank you for your patience. credit to splott at rp_tutorials | |